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About Protovision

Protovision was founded by Malte Mundt and Stefan Gutsch in late 1996. Over the years, more and more artists joined us from all over the world. Today, we not only sell our own homebrew games, but also help other talented developers by offering a distribution channel for their games. Furthermore we offer the latest hardware devices, cables, and other accessories for the breadbox and its fans.



Currently our team consists of the following individuals:

JTRName/Handle: Tim Jakob Chen-Voos / Jak T Rip (JTR)
Birthdate: 9th September 1979
On C64 since: 1995
Jobs in Protovision: Organizer, Coder
Job(s) in other life: IT product manager
Why did you join Protovision: I joined PTV to make it what it is today, a powerful development and distribution team.


TBN Name/Handle: Lars Hutzelmann / The Blue Ninja
Birthdate: 11th August 1972
On C64 since: 1986
Jobs in Protovision: Composer
Job(s) in other life: Software Developer, Game Designer, Game Music Composer
Why did you join Protovision: To keep a finger on the pulse of all ongoing C64 projects and being a part of them (if I have the time required...).


YogibearName/Handle: Joachim Wijnhoven / Yogibear
Birthdate: 3rd October 1971
On C64 since: 1985
Jobs in Protovision: Composer
Why did you join Protovision: I want to make nice music for games instead of demos/disk mags. My goal with PTV is to keep the C64 alive and make some brilliant games.


PoisonName/Handle: Oliver Förster / Poison
Birthdate: 13th December 1973
On C64 since: 1985
Jobs in Protovision: Organizer
Job(s) in other life: Office administrator
Why did you join Protovision: The C64 has always been a part of my youth and I love SID music and C64 graphics. Protovision unites the best composers, graphicians and programmers, to create something special. I would like to help with this and do my bit.


TheLeenName/Handle: Marleen / TheLeen
On C64 since: Commodore since 1996, Atari since 1991
Jobs in Protovision: Translation, Protovision mascot
Job(s) in other life: IT support
Why did you join Protovision: 8 bit is alive!


DJ GrubyName/Handle: DJ Gruby
Birthdate: 31st January 1982
On C64 since: 4th August 1993
Jobs in Protovision: Coder
Job(s) in other life: Web Developer
Why did you join Protovision: I always wanted to build some memorable games for the C64, and simply realized it might be easier to accomplish this dream as a part of a dedicated team rather than organising and executing all the work by myself.


SIDWAVEName/Handle: Jan Diabelez Arent Harries / SIDWAVE of Ancients
Birthdate: 12th January 1969
On C64 since: 1985
Jobs in Protovision: Musician, Coder
Job(s) in other life: Audio Engineer, Composer
Why did you join Protovision: Composing music is my passion - I simply cannot stop! I joined Protovision, because making music and sound effects for games is much nicer than just producing music without a dedicated purpose.


NafcomName/Handle: Joerg Droege / Nafcom (NFM)
Birthdate: 15th March 1982
On C64 since: 1990
Jobs in Protovision: Social Media
Job(s) in other life: Tester for telemedical software and devices
Why did you join Protovision: I like the mission behind the group and that new stuff is still being produced for our beloved C64! :)


KwayneName/Handle: Gergely Sinkó / Kwayne
Birthdate: 17th November 1984
On C64 since: 24th December 1990
Jobs in Protovision: Graphics artist
Why did you join Protovision: I always wanted to make video games but since I'm not a great coder I was trying my wings with game art in my 20s. I often fantasize about porting modern games and gameplay concepts to old platforms, and create mock images of demade titles to illustrate that often times good game ideas don't really require a powerful hardware to work with. I like the C64 style of graphics because I have a history with the platform and I like to work with it's limitations. Protovision gave me an opportunity to put my work to use in actual video games, which is great!


ClausName/Handle: Claus / Claus
Birthdate: 1972
On C64 since: 1985
Jobs in Protovision: Coder
Why did you join Protovision: I have the highest respect for this team, that successfully turns its vision for professional C64 games into a reality for such a long time. Since I share the same vision, I am very proud to be a member of this team to take part in its events.


RoyName/Handle: Roy Widding / Rotteroy
Birthdate: 1972
On C64 since: 1986
Jobs in Protovision: Graphic and Music
Why did you join Protovision: I have been part of the demo scene with Megastyle for ages, but I was drawn more and more to the game developing scene lately. Protovision is an excellent oportunity to work with others sharing my interest.


DirkName/Handle: Dirk Becker / TheRealWanderer
Birthdate: 16th November 1972
On C64 since: 1985
Jobs in Protovision: Organizer of the Protovision Game Compo, Programmer
Job(s) in other life: T.ad.
Why did you join Protovision: The C64 is part of my life since youth, I'm using it since 30 years and it was never packed away. To keep things this way, I support Protovision in providing plenty of feed for our beloved 64 also in the coming years.


SimonName/Handle: Simon Green / nomiStake
Birthdate: 24th July 1980
On C64 since: 1988
Jobs in Protovision: Programmer, Production
Job(s) in other life: Motor mechanic
Why did you join Protovision: I met Jakob at a computerparty in Berlin and we had a lot of things in common – especially the love for the c64. i really like what protovision is doing and when he asked me to join them i was more than happy to become part of this great team.


JohnName/Handle: John Henderson / Hend
Birthdate: 19th April 1976
On C64 since: 1984 (when I got my first C64)
Jobs in Protovision: Graphician
Job(s) in other life: Illustrator, Fine Artist, Art Teacher
Why did you join Protovision: It s a privilege to be able to contribute to new superior quality games for the finest 8 bit computer the world has ever seen.


-SkY-Name/Handle: André Fedorow / -SkY-
Birthdate: 15th June 1973
On C64 since: 1984
Jobs in Protovision: Project Manager, Musician ( www.andrefedorow.com )
Job(s) in other life: IT-Project Manager, Marketing- & Sales Consultant
Why did you join Protovision: Because I love Commodore Homecomputer. I'd like to keep the Commodore 64 Spirit alive.

ZbychName/Handle: Zbigniew Ross / Zbych
Birthdate: 14th June 1977
On C64 since: 1991
Jobs in Protovision: Coder
Job(s) in other life: Senior Developer
Why did you join Protovision: I want to write games for the best 8-bit computer


LoboName/Handle: Lobo
Birthdate: 3rd December 1973
On C64 since: 1982
Jobs in Protovision: Box Design, Manual Artwork
Job(s) in other life: Crimson Skull Vigilante
Why did you join Protovision: To sneak in some modern or unexpected design for boxes/ads and leave the retro to actual games & in time hopefully convert the whole operation into a Spectre Style world domination together with a cat (have that part covered already)


CeriXName/Handle: Mischa Magyar / CeriX
Birthdate: 8th February 1974
On C64 since: 1987, back since 2014
Jobs in Protovision: News, Translations
Job(s) in other life: Software Tester
Why did you join Protovision: To support the still thriving C64 games scene


CourageName/Handle: Markus Spiering / Courage
Birthdate: 7th March 1976
On C64 since: 1995
Jobs in Protovision: Coder
Job(s) in other life: Insurance merchant
Why did you (re-)join Protovision: The great team of Protovision offers me the chance to develop my skills as a programmer without pressure of time or success. At the same time there is the possibility to fall back on existing know-how. The fact that in the ideal case a high-quality product is produced is an additional motivation.


OziphantomName/Handle: Oziphantom
Birthdate: 1983
On C64 since: 1988
Jobs in Protovision: Coder, Jakob harrasor
Job(s) in other life: Video Games Programmer, iOS developer
Why did you join Protovision: To push the limits you need a team, the better the team the faster the limits fall.


badsectorName/Handle: Jan Dobritius / badsector
Birthdate: 1st October 1983
On C64 since: 1992 (friends), 1995 (own)
Jobs in Protovision: Tester
Job(s) in other life: QA Engineer
Why did you join Protovision: The C64 was my first home computer and I basically learnt everything on it. It shaped my future and inspired me to try designing games from time to time. Getting invited to a team that I know for ages now is a great honor and I hope I will be of use supporting the team with various contributions.


MythusName/Handle: Benny / Mythus
Birthdate: 1971
On C64 since: 1986
Jobs in Protovision: Graphician, Musician
Job(s) in other life: I have my own studio and I am a Photographer, Filmmaker, Graphics Designer, CGI/3D Arist, Musician, Writer and i do Film Effects for film, Graffiti and a lot more!
Why did you join Protovision: It sounded fun to help push out games for the C64 and help progress the thriving C64 scene.


Excited PixelsName/Handle: Jeremy Wood / Excited Pixels
Birthdate: 14th January 1974
On C64 since: 1992
Jobs in Protovision: I make the odd videos
Job(s) in other life: Games developer, Coder and Artist
Why did you join Protovision: Because it was late, I was sleepy and I think it was a great thing to do.


JammerName/Handle: Kamil Wolnikowski / Jammer
Birthdate: 12th May 1983
On C64 since: 1991
Jobs in Protovision: Author, Coder, Graphician, Musician
Job(s) in other life: IT Administrator, formerly Game Audio Freelancer
Why did you join Protovision: I simply loved the perspective of making soundtracks for quality C64 games and releasing my own titles under a reliable label.


CadaverName/Handle: Lasse Öörni / Cadaver
Birthdate: 29th July 1978
On C64 since: 1986, back since 1998
Jobs in Protovision: Coder
Job(s) in other life: Game Programmer
Why did you join Protovision: Protovision has gathered a roster of talented C64 developers and I'm glad to be part of that. There is still much to explore on the machine, despite its age.


MonteName/Handle: Monte Boyd
Birthdate: 11th June 1978
On C64 since: 1983 – 1989, then 2018 – present.
Jobs in Protovision: Coder, Graphician
Job(s) in other life: User Experience Designer for a bank
Why did you join Protovision: Around 2018 I discovered the C64 had a thriving scene to this day. I had tragically gotten rid of all my old hardware years ago, but when I started making C64 games in 2020, I was honoured and humbled when Jakob reached out about joining PTV. They've helped me push my game beyond what I could have by myself.


RhysName/Handle: Rhys B. Clatworthy / Stoker
Birthdate: 22nd March 1972
On C64 since: Since age reaching double figures and still a dedicated fan as my age approaches half way to treble figures!
Jobs in Protovision: Graphician, Coder
Job(s) in other life: Tattoo artist and author
Why did you join Protovision: To fulfil an ambition to release a game on the C64.


JedName/Handle: Jed/Jett / MonstersGoBoom
Twitter: @MonstersGo
Birthdate: 1971
On C64 since: 1984 ish on and off
Jobs in Protovision: Troublemaker
Job(s) in other life: Many game studios, many AAA titles
Why did you join Protovision: I was asked.


RølyName/Handle: Roland Pfau / Røly
Birthdate: 18th April 1971
On C64 since: 1985
Jobs in Protovision: Musician
Job(s) in other life: Webdeveloper
Why did you join Protovision: It's great to see people developing new things (Hardware/Software) for the C64.


RussellName/Handle: Russell Mills / rustlemills
Birthdate: 10th December 1982
On C64 since: 1988, back since 2019
Jobs in Protovision: Coder, Graphician
Job(s) in other life: Software Engineer
Why did you join Protovision: The c64 will always hold a special place in my heart and it’s a privilege to join a team that shares that same passion.



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