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The superior joypad: Protopad.

Protopad button layout
This is a sketch for illustration purposes only. The final pad may look different.

 




Key Features of Protopad:
  • 100% compatible with existing games
  • Directional control pad plus *8* buttons
  • The buttons are pre-defined for standard cases, but can be redefined by each game individually
  • One button that emulates 'up' (as default)
  • Fully compatible with games that use the two additional buttons of DB-9/Cheetah Annihilator joysticks (e.g. Double Dragon, Turbo Charge, Paradroid Redux, Robocop 2, Super Mario Bros...)
  • Fast and simple to program, lag-free experience
  • CIA protection: may safely be attached or removed during operation
  • Gold plated contacts (corrosion free)
  • Also compatible with Atari and Amiga

        *
*Games like Double Dragon, MW ULTRA and Wormhole already support additional buttons on the C64.



Always in top form

Have you had your favourite joystick or joypad lying around for a while without using it, but now it is no longer as responsive as it used to be? That is due to corrosion of the contacts. Say goodbye to this nuissance as our gold plated contacts are corrosion free - they will always work like they did on the first day!


Jumping with a Button

Many players today are not used to the C64 way of jumping by pressing up and wish for a button to do just that. Here is the solution: our joypad has a button that does the same as pressing up, so you can use it for any C64 game where you wish you had a button instead of having to steer upwards.


Multi-Button Support

It has been our dream for a long time to have more than one button. Many games such as Sam’s Journey would benefit with more buttons. Users of the Cheetah Annihilator joystick know it is possible: it has 2 additional buttons and a bunch of games is supporting them, especially GS game cartridges like Robocop 2, but also our own games like Wormhole and MW ULTRA. Protopad can do more, though: while retaining full compatibility with all games mentioned above, it supports up to 8 buttons that can be used in any way wanted - the button layout above is only one possibility.


Zero Lag

Like all traditional C64 controllers, Protopad joypad is completely lag free, which means there is never any delay between your input and the moment the C64 can read the input. Beats any Windows system.


CIA Friendly

Usual joyticks/joypads can damage your CIA if you attach or detach them while the Computer is powered on - but our joypad won't do that! Protopad has a dedicated protection and can be attached/detached at any time without ever harming your C64.


Funding

Although we already have functional prototypes of Protopad, we still need additional funding to pull this thing off in production scale and to keep the end price low to promote the pad better. We are asking for your help in the form of donations. If you can't spare a coin - no worries, just preorder the joypad in the shop when it is available. But if you can, a donation would be a huge help! You also support us in bringing you more games with support for additional buttons, most of all Sam's Journey.


Funding Goals

All amounts in Euros.
  • 5.000 - We can finance all initial costs and can kick off production.
    (Automated pcb manufacturing like the PROs!)
     
  • 10.000 - Knights of Bytes will prepare a new version of Sam's Journey with multi button support!
    (The steering of the game is completely overhauled to make the most of Protopad!)
     
  • 15.000 - In addition to our new joypad, we will also produce new paddles for the C64 (and think of games to support them)!
    (Also here we have a working prototype available, but the case production costly)
     
  • 20.000 - Protopad is nice, but we also want a new joystick!
    (Good, long-lasting joysticks are harder to manufacture than pads and the 8 buttons have to somehow be made available... but with this amount of funding we'll crack the nut!)

        *
*Forget everything else. We want a new multi button version of Sam's Journey!


Rewards
  • All donors are mentioned in the Protopad Hall of Fame and in the new multi button version of Sam's Journey should there be one (if desired).

  • All donors receive a free digital copy of Blast Annual 2020: Volume 1 PDF Book.

  • All EUR 50+ donations receive a Protopad of the first batch (priviledged shipping).

  • The 10 biggest donors receive a signed Protopad with a serial number. The number corresponds to the rank in the Protopad Hall of Fame.
  • In case all funding goals are reached, these 10 Protopads will be delivered in gold.

  • If the Sam funding goal is reached, the top 3 donors receive a very special reward: they receive a signed copy of Sam's Journey with multi button support in one of the three first Sam-Boxes ever produced. Sam's Journey was initially planned to come with serial numbers and we had produced *three* test prints of Sam boxes with serial numbers. Later on we decided to go ahead without numbering, so the three boxes were never sold. They are the only numbered Sam boxes in existence.

Thank you to the Blast annual team

A big thanks goes out to the excellent team behind the review magazine Blast Annual (Layout von Lobo/Protovision) for making it possible that every donor receives a free digital copy of their debut annual. You can also order it at www.blastannual.com.


Let us make this happen, get ready to donate NOW!

Please donate until December 25 via the donate button below. A list of existing donations is visible beneath.



Standings

Protopad Hall of Fame


Rank Amount Donor
1 EUR 100.00 ProtoidX1  
2 EUR 100.00 Stampfli Heinz  
3 EUR 100.00 ---Roger LEVIONNOIS  
4 EUR 77.00 --  
5 EUR 75.00 Matthias Lamm  
6 EUR 75.00 Miccoli Marco  
7 EUR 69.00 CH  
8 EUR 65.00 sbradabang  
9 EUR 64.64 polynomy  
10 EUR 64.00 ---  
11 EUR 64.00 Sprudel  
12 EUR 62.00 MatulaDo  
13 EUR 61.00 Kbkieran  
14 EUR 60.00 atelier198  
15 EUR 60.00 ---  
16 EUR 60.00 seb666  
17 EUR 56.00 BadSiD_64  
18 EUR 55.55 ---  
19 EUR 55.00 DEANJIMMY  
20 EUR 51.00 Delta  
21 EUR 51.00 Dillo / T'Pau  
22 EUR 51.00 noniq  
23 EUR 51.00 Andreas Henningsson  
24 EUR 51.00 roland  
25 EUR 51.00 Xander Mol  
26 EUR 50.00 hayesmaker64  
27 EUR 50.00 mindrail  
28 EUR 50.00 Bieno  
29 EUR 50.00 Jan Schulze  
30 EUR 50.00 krautguy  



Total amount: 2148.19 Euros from 37 donors.



Technical Information for Developers

You are a developer keen on supporting Protopad? That's great, because we are giving away Protopads for free to anyone who works on a decent game. Get in touch via our general contact form, please. As soon as we have the documentation for Protopad ready, we will publish it here. Nope, Protopad does not require a resource intensive serial protocol.


How does Protopad work, though?

Protopad has two internal work modes. Initially it behaves like a regular joypad, but with support for two additional buttons (via potx/poty) and a button that emulates 'up' - and is therefore fully compatible to all existing games. However, if the C64 sends a certain signal to Protopad, it switches into native mode. In native mode, the C64 tells Protopad which buttons he wants to read and Protopad delivers the results (Out of the 5 digital lines, two are used as input lines to signal Protopad and 3 are used to read from Protopad. As the two input lines can represent a maximum of 4 states, 4*3=12 elements can be read). This way, the 4 directions plus up to 8 buttons can be tested. The interpretation of the results are entirely individual to each game. Even the button that emulates 'up' in compatibility mode can be redefined freely in native mode.

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