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Newcomer Status
01.12.2012
Written by Trixter

We receive dozens of requests for Ultimate Newcomer every month and we apologize for it taking so long, but hey – it is meant to be Ultimate.

At the start of this year, during what we thought were final tests before releasing the game, another issue was discovered: retreating from some of the many combat situations resulted in seemingly random errors, ranging from minor story or area glitches to full game crashes. Unfortunately, to fix all occurences of this combat reatreat bug, ALL SCRIPTS for EVERY COMBAT SITUATION must be verified manually, and then retested during gameplay. As well, the game features multiple  variations for most combat situations (non-hostile -> combat, already hostile -> combat, or stronger/weaker variations depending on specific factors), which further complicates the testing. By now, 269 out of 386 potential instances have been verified. With such a complex, non-linear game as Newcomer, thorough testing is difficult to say the least, and the obsession with fixing every potential bug before the release is an attitude that other game developers simply can’t afford and which makes this project truly special…

However, work is ongoing and all we can do is wait patiently, keep thumbs and express our respect to the guys in Creative Intuitive Dynamix and Soci/Singular who are making Ultimate Newcomer possible – with a tiny bit of support from Protovision.

Please understand that a hobby project, especially a huge one like Ultimate Newcomer, takes its time and cannot be hurried. Stay tuned. We will keep you updated through the Newsletter.

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